Chaos (Team Deathmatch)
Type: Kill-based
Teams: 5v5 or 6v6
Duration: 10 minutes or 75 kills
Win Condition: First team to 75 kills
How It Works
Simple team deathmatch. Kill enemies, avoid dying. First team to 75 kills wins, or the team with the most kills when time expires.
Core Strategy
Play Your Life
Deaths are as costly as kills are valuable:
- A 10-2 player is more valuable than a 15-12 player
- Don't trade a kill for a death unless it's necessary
- Retreat when you're hurt and outnumbered
Group Up
Chaos rewards coordinated teams:
- 2v1 fights win every time - stick with a teammate
- Trade kills - if your teammate dies, immediately avenge them
- Push together - solo players get picked off
Map Control
Control the center of the map and force enemies into unfavorable positions.
K/D Mindset
What Matters
✅ Kill/death ratio - The real metric in TDM ✅ Damage dealt - Assists still help your team ✅ Map control - Quality of position
What Doesn't
❌ Total kills alone ❌ Objective focus (there isn't one) ❌ Playing passive the entire match
Best Loadouts
| Playstyle | Weapon | Perks |
|---|---|---|
| Balanced | AK-12 | Quick Draw, Ghost |
| Aggressive | Uzi | Lightweight, Sleight of Hand |
| Anchor | AK-12 | Ghost, Tactical Mask |
Killstreak Priority
- UAV (3 kills) - Always take this
- Precision Airstrike (5 kills) - Best damage streak
- Chopper Gunner (8 kills) - Game-winning if used well
Common Mistakes
❌ Rushing alone and dying repeatedly ❌ Ignoring teammates in fights ❌ Camping in one spot (enemies will find you) ❌ Fighting from bad positions